- First I will talk about this restaurant space in general. Types of restaurants, trends, think about how we can offer something that is differentiated to a viable buyer.
- Vision / mission of this product
- User segments – pick one
- Define user goals, user journey, needs/pain points
- Think about solutions to their pain points (10 min)
- Then I’d pick one or two of the solutions and define the features in more detail, as it ties to user journey. I’ll define tradeoffs
1.Restaurant space
When I think about restaurants, I think about different types of them and different experiences.
- Fast food restaurant (mcdonalds etc). drive thru
- chain restaurants – applebees, chilis, red robin, etc
- sandwich spots (order up front and eat at the restaurant) like togos’ subway
- mom and pop restaurants – corner chinese restaurant
- casual, low key restaurants: pizza place
- higher end restaurants: steak house, seafood place, etc.
- High end cuisine – michelin star restaurants
When I think of touchscreen table, it has has a functional purpose in a resturant setting. Some ideas are
- order food
- call your waiter
- entertainment – play games, watch things.
Now, I’m thinking about where a good intersection of restaurant and touchscreen table would be for a good market opportunity if we’re making this touchscreen table and want to market it to.
- Eliminate fast food because a lot of people don’t want to spend time in the restaurant, usually drive thru.
- Eliminate mom and pop restaurants: they usually are family owned and operation on very small margins.
- Eliminate high end: the atmosphere is sophisticated, dimly lit, quiet. They want to provide a quiet and intimate dining experience. Not ideal for the potential sounds and lights of a touchscreen table. Not the first target to tackle.
- Causal chain restaurants: Top opportunity. These places emphasize casual, fun with friends and family type of dining experience. The chain restaurants can have the capital expenditure budget to place touchscreen tables to their restaurants.
2 Mission of product:
In summary: we are looking to design a touch screen table that we can sell to casual chain restaurants who want to provide a fun and friendly dining experience to their customers.
3.User Types
Let’s think about the potential users who are frequenting these casual chain restaurants and their needs
User Types
- couples dining on a date
- single diners
- friends get together
- families eating out
- families get together
- people celebrating special occasions like birthday, anniversary
Now, let’s go thru each one and see where it makes sense to focus on. I’m prioritizing the user type based on the size (how many potential users) and unmet needs.
- couples dining on a date – not big needs for entertainment there, they’re focusing on each other’s company
- single diners – can benefit these people but there are usually not so many single diners so the target audience will be low. Plus a lot of people have their own personal devices to keep busy and entertained.
- friends get together – unmet needs, want to socialize and have fun in novel ways. large # of diners.
- families eating out – unmet needs, especially to entertain kids. Though some existing solutions like smart phones to do that.
- people celebrating special occasions like birthday, anniversary – unmet needs, can help them to make this event special. size is small.
I’m going to pick Friends get together as a segment to focus on because our vision for this product is to provide a fun and friendly dining experience. Friends who get together want novel ways of having fun together, but the current existing ways of a)their own personal devices aren’t a “togetherness” experience. So, there’s an unmet need there to make the entertainment a more shared experience.
User Goals, Journey, Pain Points/Needs
User Type we’re focusing on is “Friends get together”
Core goals of friends who get together in a restaurant are:
- want to have a shared experience
- want to catch up with friends
- have fun together
- strengthen relationships
- eat and drink
With these user core goals in mind, I will explore different use cases to identify a user’s need towards achieving that goal. I will create a user journey map to help me think about the various needs users may have at each stage of the process.
5.User Journey, Thoughts, Pain points
The below list shows the user journey, and associated needs
- get to restaurant, sit down and order food
- Want to get everybody’s input to the shared appetizers and find good ones
- Want to order as people come in, don’t want to wait till everybody is here
- want to hear my friends’ recommendations on what to eat/drink in this place
2.Catch up with friends
- Want to share photos from my phone with everybody in the table.
- Want to call a friend who couldn’t make it and chat with them
3.Eat and drink
- want to give a review for this restaurant
- want to order more food, quickly
4.Do something fun together
- Want to play something fun together – interactive game like – trivia, pictionary, pong, etc
- want to watch an sports game together
5.capture memories, take photos, and vidoes, share
- I want a way to see the photos we just took and share them
6.Plan for what to do next after the meal
- I want to see events happening around us (like live bands, bars)
- I want to see movies to go to etc
7.Pay
- Need a quick way to figure out how much everybody needs to pay and process the payment
6.Solutions
I will use possible ideas for solutions to these use cases
- Transform restaurant to a game room experience – play together. A variety of group games available to play — an eco system of apps that can be built by 3rd party developers. Can play games with other diners around the world.
- Bring virtual people to the experience of dining. This idea will revolutionize the way we see restaurant experience. Currently it is seen as a way to get together with people in the physical world. But with this idea, you can bring additional people virtually into that experience
- Sharing of digital content (photos/vidoes) with friends, watch together. People can connect to the table via Bluetooth and share the photos/vidoes on the screen. (similar to screen share).
- Next generation of food ordering. Digital menus, recommendations, food picker based on people’s preferences
- Transform restaurant into a viewing experience of different types of content. Watch live stream concerts together, or sports, or even movies
I will prioritize the solutions across impact to the user’s goal and complexity of development.
- Transform restaurant to an game room experience – High value, High effort
- Bring virtual people to the experience of dining. High value, Very High effort –will require more sophisticated hardware beyond a “touchscreen table” to make it an immersive experience)
- Sharing of digital content (photos/vidoes) with friends, watch together. Medium value, Medium effort
- Next generation of food ordering. Digital menus, recommendations, food picker based on people’s preferences. Medium value, – For people going to casual chains, selecting of food isn’t the most major pain point. Medium effort
- Transform restaurant into a viewing experience of different types of content. Medium value, Very high effort (sports/movie viewing experience on a “table” isn’t going to work because you have food on the table too. This requires something beyond a table.)
Based on the prioritization above, I want to focus on the “Transform restaurant experience to a game room experience. ” idea. This fits into meeting the goals of the user we identified earlier, and it also brings a new way of thinking about the restaurant experience that chain would want to offer to their customers.
7.Solution Details
Let me talk about the solution in more detail
Friends book an arcade type table when they make the reservation. This table is ideally part of a booth type of setup where there’s some sort of sound insulation in order not disturb the other patrons too much
- the table has interactive menu where you can pick a game to play. Categories like
- card games, board games, trivial, drawing games, etc
- you can invite other friends who are not at the table with you, they can join you virtually
- once the game is selected, the layout of the screen changes to suit the game.
- consideration: everybody should see the game easily, a personal “game play” area next to them
- there can be tournaments organized with other groups of people n the restaurant or around the world
- We can have an app store where developers can develop games for this table and people can download them
Tradeoffs
- in the layout, we need to make sure there are enough space on the table for food, plates, glasses, etc.
- sound issue: special booth can be designed so sound isn’t too disruptive to other patrons.
- the glass should be sturdy and not easily scratched or breakable and waterproof.